Universal game server testing bot; 通用游戏服务器测试机器人
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Updated
Jan 3, 2025 - Go
Universal game server testing bot; 通用游戏服务器测试机器人
Jahro Unity Plugin – Debug, control, and fine-tune your Unity games directly inside the game view. Execute commands, monitor variables, and sync logs/screenshots seamlessly to the web app.
original source code of the ASE 2019 paper: Wuji: Automatic Online Combat Game Testing Using Evolutionary Deep Reinforcement Learning
Out-of-process E2E testing tool for Godot. GDScript addon + Python/pytest client.
Agentic QA automation with device CLI for mobile apps and games - real devices iOS & Android
Prototype for a game testing framework using AI methods
Open-source MCP server for AI-autonomous Godot game development. Deterministic playtesting, multiplayer testing, DAP debugging, LSP, token-efficient. 100% MIT.
Repository with the source code of our technique to analyze a test suite and find similar test cases written in natural language
Repository with the source code of our experiments for a multi-objective prioritization approach to optimize the execution of natural language test cases of a game.
The Stardoll Voting Automation project uses Selenium WebDriver to automate the Stardoll voting process, simplifying tasks such as logging in, navigating pages, and executing votes. This Node.js script, supported by the dotenv library, enhances efficiency and serves as a testing platform for Selenium's web automation capabilities.
Autonomous AI-powered game testing platform that uses browser automation and LLMs to evaluate browser-based games through a four-phase pipeline: load validation, control discovery, gameplay exploration, and quality scoring.
A Love2D survival game featuring procedural world generation, enemy AI, and dynamic gameplay mechanics.
Examples of game testing with the xumes framework.
Let an AI coding agent drive the Unreal Editor (PIE, input injection, logs, state, perf) for closed-loop agentic self-testing. UE plugin + Python MCP server. Windows.
Automated live testing CLI for Godot projects. Systematically execute every input path and monitor all numeric properties in real-time. Identify invariant violations as they occur during gameplay. Compatible with Claude, Windows, and WSL. Contributions encouraged.
WebSocket bridge for headless / scripted control of Godot 4 scenes (click / property / input / screenshot / record).
Let AI coding agents (Claude, Codex, Pi) see and control your Bevy game - remote input injection, screenshots, and frame-synced feedback over a simple JSON-lines TCP protocol.
Simulate bad network conditions on Windows - latency, packet loss, jitter, bandwidth limits, drops - to test how your app behaves on a poor connection. GUI + CLI, powered by WinDivert.
BetaTesterArena.com — Free beta testing platform for indie game developers. Submit your game, get real testers, earn reputation scores.
BDD game testing tool using reinforcement learning in python.
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