Graphic Artisan · Engine Programmer
I craft real-time renderers, modular engine systems, and visual art with code.
- GPU-driven rendering, real-time path tracing, and denoising
- minimal, modular, and debuggable engine architecture
- AI-native developer workflows & generative 3D toolchains
- procedural generation, simulation, and technical artistry
c++20 vulkan slang entt jolt quickjs llama.cpp ue5 blender substance
gkNextEngine · SoftRenderer · shadermonki
Games
Metal Gear Solid Series · Minecraft · Elden Ring · Shadow of the Colossus · The Last of Us · Civilization Series
Art
Classical Oil Painting · Pixel Art · Pencil Sketching





