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Tuinity
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Moonrise
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Fork
39
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305
Code
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73
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14
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More items
Comfortable display density
Compact display density
Per world player chunk rates
#200
·
NewwindServer
opened
Sep 10, 2026
·
·
Lazily allocate ChunkEntitySlices state
#199
·
wphillipp
opened
Aug 30, 2026
·
·
Lazily allocate NewChunkHolder scheduling state
#198
·
wphillipp
opened
Aug 28, 2026
·
·
Reuse wrapped sections for ImposterProtoChunk
#197
·
wphillipp
opened
Aug 27, 2026
·
·
Lazily allocate ticking block lists
#196
·
wphillipp
opened
Aug 27, 2026
·
·
Optimize retained VoxelShape memory usage
#195
·
wphillipp
opened
Aug 26, 2026
·
·
Skip empty random-tick sections
#193
·
HabsW
opened
Aug 15, 2026
·
·
Fix parallel structure generation race in NetherFortressPieces and StrongholdPieces
#192
·
lisolaris
opened
Aug 10, 2026
·
·
1
Generate mod metadata files with resource factory instead of using processResources
#122
·
jpenilla
opened
May 10, 2025
Member
·
·
Respect autoSaveInterval values less than 1
#111
·
brickmonster
opened
Mar 23, 2025
·
·
Memory optimization: Lazy initialization of ShortList
#108
·
Toffikk
opened
Mar 11, 2025
·
·
Use Moonrise executor for section occlusion tasks
#59
·
jpenilla
opened
Oct 22, 2024
Member
·
·
Work on compatibility with porting lib on Fabric
#58
·
jpenilla
opened
Oct 22, 2024
Member
·
·
Count fluids by their type to avoid unnecessary reads in Entity#updateFluidHeightAndDoFluidPushing
#40
·
wuangg
opened
Oct 1, 2024
·
·
3
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