fix(vllm): support native BF16 FlashInfer TRTLLM refit - #3545
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Signed-off-by: seonjinn <sna@nvidia.com> (cherry picked from commit 707968a)
Signed-off-by: seonjinn <sna@nvidia.com> (cherry picked from commit cbd4138)
Signed-off-by: seonjinn <sna@nvidia.com> (cherry picked from commit bda8858)
Signed-off-by: seonjinn <sna@nvidia.com> (cherry picked from commit 2aa1570)
Signed-off-by: seonjinn <sna@nvidia.com> (cherry picked from commit 4aece4b)
Signed-off-by: seonjinn <sna@nvidia.com> (cherry picked from commit 1292dbe)
Signed-off-by: seonjinn <sna@nvidia.com> (cherry picked from commit 56e27a8)
Signed-off-by: seonjinn <sna@nvidia.com> (cherry picked from commit 0c33c30)
…e-refit-pr-20260807 Signed-off-by: seonjinn <sna@nvidia.com>
Signed-off-by: seonjinn <sna@nvidia.com>
…e-refit-pr-20260807 Signed-off-by: seonjinn <sna@nvidia.com>
Signed-off-by: seonjinn <sna@nvidia.com>
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/ok to test a73421e |
Signed-off-by: seonjinn <sna@nvidia.com>
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/ok to test 7180bff |
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Goal
Support repeated unquantized BF16 FlashInfer TRTLLM MoE refits with vLLM's native layerwise reload lifecycle, including runtime-selected
autobackends and static draft-model reloads.Existing FP8, ModelOpt-quantized, and non-TRTLLM paths remain unchanged. Performance recipe updates will follow separately. This is independent of #3478, which targets MXFP8 refit performance.
Validation
5950903).CI:Lfast: https://github.com/NVIDIA-NeMo/RL/actions/runs/31234823907