KalaGraphics is a C++20 window library for Windows and Linux, built for software and games with a user-friendly API that abstracts away Vulkan code as much as possible.
This project relies on several external dependencies, they are not shipped inside this project, please make sure you have that repository cloned into a folder inside the same parent directory as this project folder before compiling this project from source.
KalaGraphics supports (or plans to support) the following formats for its import and export pipeline. Formats prefixed with k are created and maintained by KalaKit.
The archive format is what the k prefixed formats can be imported or exported as, other external formats cannot be passed inside it.
textures: import: png, ktex export: ktex
meshes:
- import: gltf, kmod
- export: kmod
materials:
- import: kmat
- export: kmat
shaders:
- import: glsl, spv, ksha
- export: ksha
animations:
- import: kani
- export: kani
archive:
- import: kdat
- export: kdat