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feat(ecs): AddComponentRaw + Add Component button in inspector (Phase 2)
enhancementNew feature or requestNew feature or requestP2High priority — next sprintHigh priority — next sprintStatus: Open.feat(tetragrama): migrate InspectorViewUIComponent to generic reflection loop
enhancementNew feature or requestNew feature or requestP1Critical path — blocks other workCritical path — blocks other workStatus: Open.feat(ecs): create .cpp files and register reflection metadata for all 8 built-in components
enhancementNew feature or requestNew feature or requestP1Critical path — blocks other workCritical path — blocks other workStatus: Open.feat(ecs): implement ComponentReflectionRegistry
enhancementNew feature or requestNew feature or requestP1Critical path — blocks other workCritical path — blocks other workStatus: Open.feat(ecs): add FieldType, FieldDescriptor, ComponentMeta reflection types
enhancementNew feature or requestNew feature or requestP1Critical path — blocks other workCritical path — blocks other workStatus: Open.feat(ecs): add IComponentStorage::GetRaw + Scene::GetComponentRaw
enhancementNew feature or requestNew feature or requestP1Critical path — blocks other workCritical path — blocks other workStatus: Open.feat(rendering): frustum culling — FrustumCullSystem + CulledComponent
enhancementNew feature or requestNew feature or requestP3Medium priority — plannedMedium priority — plannedStatus: Open.feat(rendering): wire LightComponent into LightArrayUBO
enhancementNew feature or requestNew feature or requestP2High priority — next sprintHigh priority — next sprintStatus: Open.feat(ecs): wire ECS TransformComponent/MeshComponent into RenderScene
enhancementNew feature or requestNew feature or requestP1Critical path — blocks other workCritical path — blocks other workStatus: Open.[Feature] Scene graph — parent-child hierarchy with propagated world transforms
Feature requestNew featureNew featureStatus: Open.[Task] Headless Vulkan CI tests for swapchain resize state machine
Feature requestNew featureNew featureStatus: Open.[Feature] Virtual geometry streaming — pool-based GPU-resident VB/IB with page eviction
Feature requestNew featureNew featureStatus: Open.