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Pull requests: BabylonJS/Babylon.js
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fix(core): register PostProcess side-effects for tree-shaken SSAO2
#18624
opened Jun 26, 2026 by
ryantrem
Member
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Fix unregistered image processing parser breaking material clone in tree-shaken builds
#18623
opened Jun 26, 2026 by
RaananW
Member
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Viewer: Treat OpenPBRMaterial as PBR for light setup
#18622
opened Jun 26, 2026 by
MiiBond
Contributor
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docs: add shareable Babylon.js tools design guidelines
#18621
opened Jun 25, 2026 by
RaananW
Member
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KHR_interactivity: importer update to the latest spec (refs, events, pointer selection, math ops)
#18615
opened Jun 24, 2026 by
SergioRZMasson
Contributor
•
Draft
Add WGSL depth prepass and volumetric light scattering support
#18579
opened Jun 15, 2026 by
matthargett
Contributor
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[Native] MultiRenderTarget, reverse-Z clear, applyStates, OIT alpha modes
#18568
opened Jun 11, 2026 by
bkaradzic-microsoft
Member
•
Draft
[Native] Combined native-engine GL fixes (depth, cube load, cube RTT, updateTextureData)
#18567
opened Jun 11, 2026 by
bkaradzic-microsoft
Member
•
Draft
[code-simplifier] Simplify GaussianSplatting ShaderMaterial creation by extracting helper method
automation
code-quality
refactoring
stale
#18166
opened Mar 25, 2026 by
github-actions
Bot
•
Draft
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Updated in the last three days: updated:>2026-06-23.