- [x] Move extra properties and logic out of the components list and into a configuration panel - [ ] Externalize „materials“ to be able to share textures/charsets/tiles with other actors (Actor -> Texture -> Charset -> Tiles/Map) - [ ] Tiles/Tilemap inspector - [ ] Add depth map support for sprites - [ ] Add 3D Model as possible sprite source - [ ] Add "enabled" flag to components - [ ] Add ability to have folders, and option to merge wireframe meshes by folder (mind displacements when merging) - [ ] Tool to scale up/down a wireframe mesh’s size - [ ] Wireframe mesh OBJ import - [ ] Add support for other MBgMapSprite modes, not just 1x1 - [ ] Support custom Sprite allocators (e.g. AutoScrollingMBgmapSprite in Play Novel)