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GetDataEventArgs Length is greater by one than it should be. #181

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@AnzhelikaO

Console.WriteLine((PacketTypes.PlayerSpawn, args.Length, 10)); writes (PlayerSpawn, 11, 10) where 10 is the actual packet size (https://tshock.readme.io/docs/multiplayer-packet-structure#spawn-player-12). Same for other packets.

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